Development Gaming Localization Integrating Figma into your game localization workflow 06-03-2026 | Quang Pham
Development Localization Unity localization workflow: How to scale beyond the built-in package 05-06-2026 | Quang Pham
Localization Development AI localization experiments for localization managers: 5 tactics from the field 04-15-2026 | Quang Pham
localization gaming World of Warcraft vs. Genshin Impact: game localization examples that show what works and what doesn't 07-11-2025 | Ivan Belcic
Localization Gaming Game localization process: 8 essential steps 07-10-2025 | Anastasiia Osypenko, Quang Pham
Development Localization Gaming Granular access control in game development 07-07-2025 | Slava Zaiets
localization 5 ways the right tech can improve your localization strategy 10-25-2023 | Ivan Belcic, Ngan Phan
Development Localization Maximizing performance and scalability with a Content Delivery Network 08-30-2023 | Cort Honey, Vaclav Kamenicek
localization Design-stage localization: How to integrate design into the localization process 07-24-2023 | Ivan Belcic
Localization 5 templates for managing multilingual content 02-02-2023 | Ivan Belcic, Vaclav Kamenicek
localization Case Study Belka Games: fixing an outdated game localization pipeline 12-13-2022 | Denis Ivanov
localization automation How sentiment analysis can drive revenue and boost brand perception 12-09-2022 | Ivan Belcic
localization When is the right time to implement a localization technology solution? 10-28-2022 | Ivan Belcic
Development Localization How structured content can boost your localization process 08-10-2022 | Ivan Belcic, Vaclav Kamenicek
Localization 5 clever hacks to track localization statuses 08-03-2022 | Ivan Belcic, Vaclav Kamenicek
Localization Multi-Step Localization: How to Manage Complex Loc Projects and Teams 01-25-2021 | Slava Zaiets
Product Development Introducing Language Pivot, Comment Dashboard, and Further Enhancements 12-17-2020 | Vaclav Kamenicek
Development Localization Headless CMS Explained: Why Development Teams Love It 09-29-2020 | Ted Hagos
Development Gaming Localization Integrating Figma into your game localization workflow 06-03-2026 | Quang Pham
Development Localization Unity localization workflow: How to scale beyond the built-in package 05-06-2026 | Quang Pham
Localization Translation memory 101: how to make the most of it 04-16-2026 | Vaclav Kamenicek, Anastasiia Osypenko
Localization Development AI localization experiments for localization managers: 5 tactics from the field 04-15-2026 | Quang Pham
Gaming Localization Games-as-a-service: what it is and how to localize it 01-05-2026 | Quang Pham, Slava Zaiets
Product Gridly achieves ISO 27001:2022 certification, reinforcing commitment to information security 10-15-2025 | Quang Pham
localization gaming World of Warcraft vs. Genshin Impact: game localization examples that show what works and what doesn't 07-11-2025 | Ivan Belcic
Localization Gaming Game localization process: 8 essential steps 07-10-2025 | Anastasiia Osypenko, Quang Pham
Localization Automation 5 building blocks for successful localization automation 07-09-2025 | Vaclav Kamenicek
Development Localization Gaming Granular access control in game development 07-07-2025 | Slava Zaiets
Development Why you shouldn't use Google Sheets for storing localization assets 06-12-2025 | Ted Hagos, Quang Pham
Localization Multilingual content management for localization 05-06-2025 | Vaclav Kamenicek, Quang Pham
Localization WordPress localization: The complete guide (and a suggested workflow with WPML) 02-05-2025 | Quang Pham
Product Gridly strengthens leadership with new CEO to drive global growth and innovation 11-19-2024 | Gridly Team
Localization Automation Development Android push notification localization with Gridly and OneSignal 11-11-2024 | Quang Pham, Norbert Szolnoki
Localization Automation How to create Python multi-language reports using Gridly 10-09-2024 | Han Nguyen
Localization Automation How to automatically sync i18n JSON files in GitHub with Gridly 09-18-2024 | Emal Ghamsharick
Localization Gaming Fatshark’s 6 tips for better game localization and enhanced collaboration 08-15-2024 | Ngan Phan
Localization Continuous localization: what is it and how to implement it 03-22-2024 | Vaclav Kamenicek, Anastasiia Osypenko
localization 5 ways the right tech can improve your localization strategy 10-25-2023 | Ivan Belcic, Ngan Phan
Localization How to leverage ChatGPT in your localization workflow 09-29-2023 | Vaclav Kamenicek, Quang Huynh
Development Localization Maximizing performance and scalability with a Content Delivery Network 08-30-2023 | Cort Honey, Vaclav Kamenicek
localization Design-stage localization: How to integrate design into the localization process 07-24-2023 | Ivan Belcic
Localization 5 templates for managing multilingual content 02-02-2023 | Ivan Belcic, Vaclav Kamenicek
localization Case Study Belka Games: fixing an outdated game localization pipeline 12-13-2022 | Denis Ivanov
localization automation How sentiment analysis can drive revenue and boost brand perception 12-09-2022 | Ivan Belcic
localization When is the right time to implement a localization technology solution? 10-28-2022 | Ivan Belcic
Development Localization How structured content can boost your localization process 08-10-2022 | Ivan Belcic, Vaclav Kamenicek
Localization 5 clever hacks to track localization statuses 08-03-2022 | Ivan Belcic, Vaclav Kamenicek
Localization Case Study Enuma shortens time to market with a seamless localization workflow 01-26-2022 | Vaclav Kamenicek
Product Product Update: New Translation Dashboard and Revamped Record IDs 01-28-2021 | Vaclav Kamenicek
Localization Multi-Step Localization: How to Manage Complex Loc Projects and Teams 01-25-2021 | Slava Zaiets
Product Development Introducing Language Pivot, Comment Dashboard, and Further Enhancements 12-17-2020 | Vaclav Kamenicek
Development Localization Headless CMS Explained: Why Development Teams Love It 09-29-2020 | Ted Hagos